Design Biennale Zürich 2019. 'Fragments of sound' by Toru Wada.
Design Biennale Zürich 2019. ‘Fragments of sound‘ by Toru Wada. All images: courtesy of Design Biennale Zürich 2019.

Zürich 2019 – From August 29 to September 1, Design Biennale Zürich 2019 focuses on how creatives will work and cooperate more in the future. PLAY!, the main theme of the event, takes over different locations across the city.

'Bounden' - National Ballet Ernst Meisner has designed dances for the smartphone app developed by Adriaan de Jongh.
‘Bounden’ – National Ballet Ernst Meisner has designed dances for the smartphone app developed by Adriaan de Jongh.

The second edition of the biennale showcases “an exciting selection of the best national and international projects that deal with the subject of games in terms of content or method and across the entire spectrum of design disciplines..” Explains Gabriela Chicherio, co-curator with Andreas Saxer dnd Maike Thies.

CREATIVE LAB

Interactive dorbells - Courtesy of ECAL/University of Art and Design Lausanne.
Interactive dorbells – Courtesy of ECAL/University of Art and Design Lausanne.

Try out, test and play at the group exhibition Creative Lab which features contemporary design projects and installations ranging from algorithmic music to digital craftsmanship, smart textiles and urban utopias. Clay City by D-ARCH ETH ZÜRICH Creative Lab transforms a city into a playground where buildings become characters and people become protagonists. 

ECAL/University of Art and Design Lausanne presents an unusual collection of interactive doorbells. ZHdK/ Institute for Computer Music and Sound Technology showcases the Klavierspiel installation that invites tp compose algorithmic music playfully on the touchscreen and listen to it immediately on a grand piano.

Tim Teven's 'Recycling Reject, Pressure' collection - Courtesy of Design Biennale Zürich 2019.
Tim Teven’s ‘Recycling Reject, Pressure’ collection – Courtesy of Design Biennale Zürich 2019.

Dutch designer Tim Teven presents his Recycling Reject, Pressure collection comprising chairs made of sheet metal formed under high pressure and furniture made of recycled cellulose waste. Hyper Fountain by Dornbracht‘s Research Lab isan interactive and immersive installation in real and virtual water.

DESIGN PARCOURS

Old Botanical Garden of UZH University [Map]

Design Biennale Zürich 2019. 'Fragments of sound' by Toru Wada.
Design Biennale Zürich 2019. ‘Fragments of sound’ by Toru Wada.

Inspired by the Swiss design classic Vita Parcours, up-and-coming design talents present specially conceived projects at the DESIGN PARCOURS exhibition at the Old Botanical Garden of UZH University. Toru Wada presents Fragments of Sound a sound installation with interactions between humans and the city as well as of humans with humans.

Blue Box by Atelier Landolt Pfister is a walkable installation in the field of tension between guidance system, cryptic messages and illusion. Bounden by Dutch designer Adriaan de Jongh is a dance game for two people that brings out everybody’s dancing talent. Walk on different paths designed and let yourself be thrown off balance at the senses-challenging Verso installation by Deiara Kouto & Valentina Labitzke.

SWISS GAME DESIGN LOUNGE

Museum für Gestaltung – Pfingstweidstrasse 96 [Map]

PLUI by Leander Schneeberger.
PLUI by Leander Schneeberger.

The SWISS GAME DESIGN LOUNGE at the Museum für Gestaltung is dedicated to contemporary experimental video game exhibits. Inspired by space travel and by particle physics, The game prototype PLUI by Leander Schneeberger is an exploration of the use of vector graphics in video games. The game character moves unperturbed through the minimalistic game world.

Metaformose by Tunay Bora reflects the internet as a meta-location and invites you, based on the information of different websites, to a virtual journey through an interactive data jungle. Nadya Suvorova explores spheres that are not visible to the naked eye.

POP-UP CONFERENCES & MORE

Verso installation by Deiara Kouto & Valentina Labitzke.
Verso installation by Deiara Kouto & Valentina Labitzke.

At the Pop-up Conference, technology, simulation and robotics meet material, poetry and irritation. And in the off-spaces, partners become hosts and provide an insight into their work. The Activities with special guided tours in the partner museums, various talks, lectures and design promenades, a games evening and a children’s workshop complement the exhibition formats.

'Play City' by Studio Brodsky - Courtesy of Design Biennale Zürich 2019.
‘Play City’ by Studio Brodsky – Courtesy of Design Biennale Zürich 2019.

All photos and images: courtesy of Zürich Design Festival 2019.

'Blue Box' by Atelier Landolt Pfister.
‘Blue Box’ by Atelier Landolt Pfister.